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Situated software (a term coined by Clay Shirky) is a phenomenon in software design and production - “software designed in and for a particular social situation or context. This way of making software is in contrast with what I’ll call the Web School (the paradigm I learned to program in), where scalability, generality, and completeness were the key virtues.” (Clay Shirky, 2004, http://www.shirky.com/writings/situated_software.html) Situated software has the following typical characteristics:
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